![]() ![]() You might think updating the much more recently released Metro: Last Light would be a little pointless, but 4A Games has put a lot of time and effort into doing just that. The gameplay experience is also said to have been revamped with advanced enemy AI, better combat and stealth mechanics, superior weapon handling and responsiveness, intuitive controls, plus signature features from Last Light such as the 'mask wipe' mechanic, weapon customization, and silent kills and takedowns. Metro 2033 Redux shows the biggest visual changes as it has been rebuilt using the latest 4A Engine, bringing all the graphical and gameplay improvements from Last Light to 2033. ![]() Metro Redux features improved versions of both Metro 2033 and Metro: Last Light, including completely remastered visuals such as advanced lighting, dynamic weather, more detailed characters with improved animation, more dynamic destruction and improved smoke, as well as fire and particle effects. The HB bridge might help that too since it's 4K.Already one of the most iconic and atmospheric first-person shooters around, Metro has received some post-release polish that should intrigue existing fans while attracting some new ones. Right now I'm hitting a wall in Firestrike Ultra, the boost clock stays just below 2000Mhz. I also expect that performance will increase when I can unlock voltages in MSI. I can supersample through the Oculus debug at 2.0x render per pixel and get 90 fps solidly. It works quite well for VR though, for once Nvidia wasn't completely blowing smoke. Not a huge difference so far in 2D, but I'm getting a 20% to 35% increase in fps overall. I'm a VR enthusiast so I went ahead and upgraded form the 980Tis. I expect big Pascal will shake things up a bit. Still, it looks like your Titans are still keeping pace with the 10xx series so far. I wonder how much the aspect ratio is affecting the score. Two of my x's + another dedicated to physx scored 88.62 avg fps with a 41.60 fps minimum. ![]() But it did increase the frame rate by a good margin, so I suppose it was rendering correctly. There were no deformations.as someone who has owned a 21:9 monitor for a couple of years I'm intimately familiar with what a stretched 2560x1440p resolution looks like, and that wasn't it. It's odd though, I swear it's still rendering in a 21:9 aspect. Sajin unmeaty It nets about a 20 fps increase (average fps). ![]()
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